Enchants give your rod a permanent bonus — more luck, more mutations, faster reeling and more. Place a stone on the altar in Esoteric Depths and roll a random enchant. Rolling again replaces the old enchant (except Transcended Stones, which add a second slot).
💎 Enchant stones
Caught while fishing (about 1 in 2,900) at Fisherman Island, Esoteric Depths, the Ocean, Kohana, Coral Reefs and Tropical Grove, or bought with Robux. Use it on the altar in Esoteric Depths.
A stronger stone with a much smaller enchant pool — every roll is one of 5 good enchants (20% each).
Sacrifice a SECRET fish to the Temple Guardian. Adds a SECOND enchant to your rod without replacing the first — use it at the top of the temple in the Ancient Jungle. Only stone that can roll Perfection.
Only from fishing in the Ancient Ruin (about 1 in 30,000). Rolls special enchants like SECRET Hunter and Shark Hunter. Not sold in the store.
🔮 Enchant Stone rolls
| Enchant | Roll chance | Effect |
|---|---|---|
| Mutation Hunter I | 10% | +10% mutation chance |
| Mutation Hunter II | 5% | +30% mutation chance |
| Gold Digger I | 7% | 10% chance for Gold mutation |
| Cursed I | 5% | −75% luck, +75% mutation chance |
| Glistening I | 7% | +10% shiny chance |
| Leprechaun I | 10% | +30% luck |
| Leprechaun II | 5% | +50% luck |
| Stormhunter I | 7% | +80% luck during rain |
| Stargazer I | 7% | +60% luck at night |
| Empowered I | 7% | +20% luck, +10% faster reel |
| XPerienced I | 7% | 1.5× XP from every catch |
| Prismatic I | 5% | Rainbow boost needs 8 fewer throws |
| Reeler I | 7% | Reel 7% faster |
| Big Hunter I | 7% | Fish are 10% bigger |
🔮 Super Enchant Stone rolls
| Enchant | Roll chance | Effect |
|---|---|---|
| Prismatic I | 20% | Rainbow boost needs 8 fewer throws |
| Empowered I | 20% | +20% luck, +10% faster reel |
| Leprechaun II | 20% | +50% luck |
| Cursed I | 20% | −75% luck, +75% mutation chance |
| Mutation Hunter II | 20% | +30% mutation chance |
🔮 Transcended Stone rolls
| Enchant | Roll chance | Effect |
|---|---|---|
| Perfection | 5% | Second slot only: guaranteed PERFECT throws while auto-fishing |
| Leprechaun I | 10% | +30% luck |
| Mutation Hunter I | 10% | +10% mutation chance |
| Stargazer I | 7% | +60% luck at night |
| Glistening I | 7% | +10% shiny chance |
| Stormhunter I | 7% | +80% luck during rain |
| XPerienced I | 7% | 1.5× XP |
| Big Hunter I | 7% | Fish are 10% bigger |
| Reeler I | 7% | Reel 7% faster |
| Gold Digger I | 7% | 1 in 10 chance for Gold mutation |
| Empowered I | 7% | +20% luck, +10% faster reel |
| Prismatic I | 5% | Rainbow boost needs 8 fewer throws |
| Cursed I | 5% | −75% luck, +75% mutation chance |
| Mutation Hunter II | 5% | +30% mutation chance |
| Leprechaun II | 5% | +50% luck |
🔮 Evolved Enchant Stone rolls
| Enchant | Roll chance | Effect |
|---|---|---|
| SECRET Hunter | 5% | +140% SECRET fish chance |
| Shark Hunter | 5% | +60% chance for every shark |
| Fairy Hunter I | 5% | +20% Fairy Dust mutation chance |
| Mutation Hunter III | 5% | +40% mutation chance |
| Stargazer II | 7% | +100% luck at night |
| Stormhunter II | 7% | +140% luck during rain |
| Mutation Hunter II | 7% | +30% mutation chance |
| Leprechaun II | 7% | +50% luck |
| Reeler II | 7% | Reel 15% faster |
| Prismatic I | 10% | Rainbow boost needs 8 fewer throws |
| Cursed I | 10% | −75% luck, +75% mutation chance |
| Gold Digger I | 10% | 1 in 10 chance for Gold mutation |
| Empowered I | 10% | +20% luck, +10% faster reel |