A mutation changes a fish's look and makes it worth more. Every catch has a small chance to mutate. Shiny and Big are separate modifiers that can stack with a mutation — e.g. Shiny Gold Megalodon.
🌈 Mutations & base chances

Stone
1.4% chance

Gold
1.2% chance

Ghost
1% chance

Radioactive
0.9% chance

Lightning
0.8% chance

Midnight
0.7% chance

Fairy Dust
0.6% chance

Gemstone
0.5% chance

Corrupt
0.5% chance

Galaxy
0.5% chance
🍀 Every way to boost luck
| Source | Effect |
|---|---|
| Rods | Up to +1,463% (Withering Rod) |
| Baits | Up to +500% (Aetherion Bait) |
| Enchants | Leprechaun II +50%, Stormhunter II +140% in rain, Stargazer II +100% at night |
| Friends | +10% luck per friend in your server (stacks) |
| Totems | Luck Totem: +100% luck to nearby players for 1 hour |
| Weather | Cloudy +20% luck, Storm = speed + luck (Weather Machine) |
| Server luck / Admin events | Bought server luck or admin events boost everyone |
| Potions | Luck II potions from codes |
🗿 Totems
Traveling Merchant or events| Totem | Effect | Duration |
|---|---|---|
| Luck Totem | +100% luck to nearby players | 1 hour |
| Mutation Totem | +100% mutation chance to nearby players | 1 hour |
| Shiny Totem | +50% shiny chance to nearby players | 1 hour |