99 Nights in the Forest: All Enemies and Creatures

25 enemies in one searchable table โ€” tap any name for its own page.

Updated Oct 11, 2026๐ŸŽ’ 47 classes๐Ÿบ 25 enemies๐Ÿ”ช 38 weapons ๐Ÿ› ๏ธ by Grandma's Favourite Games โ–ถ Play on Roblox

The forest is full of animals, cultists and monsters that cannot be killed. Here is what you will run into and how to handle it.

๐Ÿบ All Enemies and Creatures

25 enemies ยท tap a name for details
EnemyTypeHPWhere / whenNotes
DeerMonsterImmortalForest, at nightHunts you when you wander far from camp. Shine your flashlight on it to stun it, or run back to the fire. Gets more dangerous as days pass.
OwlMonsterImmortalForest or snow biome, at night (can replace the Deer)Has a stealth phase where you should stand still; otherwise it chases the closest player. A flashlight stuns it.
RamMonsterImmortalForest or volcanic biome, at night (can replace the Deer)Chases like the Deer, and its charge knocks down trees and can enter lit areas. Dodge the wind-up; a flashlight stuns it briefly.
BatMonsterImmortalBat cave and underground cavesBlind, so it only attacks inside its area. Can't be stunned by a flashlight and summons shadow cultists.
CatMonsterโ€”Jungle biome (about 1 in 3 runs)Swipes up close and pounces; watch for the red landing circle.
WolfAnimal (hostile)75Forest, snow and volcanic areas at night; caves and big cabin by dayDrops morsels, steak and wolf pelts. Guardian wolves drop the red key.
Alpha WolfAnimal (hostile)125Snow biome at night; forest once the campfire is Level 3-5Tougher wolf. Drops alpha wolf pelts; guardian alpha wolves drop the blue key.
BearAnimal (hostile)300Forest (higher campfire levels), locked caves, cultist hunter campHits hard; use ranged weapons. Cave bears drop the yellow and grey keys.
Polar BearAnimal (hostile)500Polar bear cave in the snow biomeStronger bear that can kill quickly; fight it with guns.
Arctic FoxAnimal (hostile)80Snow biomeUsually comes in packs of 2-5 that gang up on one player.
Frogs and Frog KingAnimal (hostile)โ€”Ponds and the frog caveTongue attacks poison you, and killing one can spawn smaller frogs. Frog keys open the frog cave.
ScorpionAnimal (hostile)50Volcanic biome (scorpion nest and pit)Poisons you, but gives up if you leave its range or reach a campfire.
MammothAnimal (neutral)800Snow biomeOnly fights back if you hit it, then charges and knocks players back. Can drop a mammoth tusk.
HellephantAnimal (hostile)500Ritual circle in the volcanic biomeChases you but can get stuck on trees and buildings.
Meteor CrabAnimal (hostile)75Meteor craters and the damaged tool workshopGuards meteor drops; can drop meteor and gold shards.
BunnyAnimal (passive)50ForestHarmless food source; only runs once hit. Can drop a bunny foot.
AlienHostileโ€”UFO crash (Night 2) and the MothershipUses rayguns, laser swords or laser cannons. Pick them off one at a time.
Alien EliteHostileโ€”MothershipTougher alien guarding the Mothership rooms.
Melee CultistCultistโ€”Cultist buildings and raidsMost common cultist, using axes, spears or morningstars. Can drop ammo and mossy coins.
Crossbow CultistCultistโ€”Cultist buildings and raidsShoots from range, so take it out first; weak up close.
Juggernaut CultistCultistโ€”Cultist buildings and raids (rare)Tankier cultist that hits harder.
Shadow CultistCultistโ€”Forest, summoned by the BatTaller cultist with ridged knives.
Brute CultistCultistโ€”Caves, summoned by the BatBig, strong cultist with a battle axe.
Mega CultistCultistโ€”Mainly at admin update partiesVery tough; takes many hits to bring down.
Cultist KingBossโ€”Bottom of the VolcanoSummoned with 4 Cultist Gems. Can drop his mace, the Infernal Sword and the Infernal Crossbow.
โ„น๏ธ HP values are community-reported and can change with updates. Cultist raids start on Day 4 and come back roughly every 20 minutes with stronger cultists.